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傭兵


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  3. 傭兵

ステータス (Patch 2.4)

"無装備"状態の傭兵のステータスを確認できます。

現在与ダメージは表示されません。無装備時は Damage 1-1 の武器を装備していた (?) と記憶しています。

自動回復の値は最大値 (?) です。自然回復の速度が大きく異なる (下回る) 可能性があります。

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2.4.3 [日本語]

  • Fixed an issue where resurrect costs were inconsistent for high-level mercenaries.

Barbarian Warrior

  • Bash, Stun, Battle CryMode を 5 (Attack) から 4 (Attack) に変更。

2.4 [日本語]

  • Updated each stat/skill gains in each difficulty to match so that there is no disadvantage of leveling up a Hell difficulty mercenary versus a Normal difficulty mercenary

Rogue Archer

  • Can now use Amazon Bows
  • Can now gain + Amazon skill bonuses from gear
Fire Arrow
  • Added Explosion Arrow
Cold Arrow
  • Added Freezing Arrow

Desert Mercenary

  • Nightmare and Hell difficulty now have all 6 different aura types available from the Hire menu, instead of separating them out by 3 per difficulty. Normal is unchanged
Thorns (Combat - Nightmare)
  • Thorns aura level scaling increased and will now continue scaling up beyond the highest-level threshold up to max level

Iron Wolf

  • Life baseline and scaling increased by about 25% (Now has Life similar to the Rogue Archer)
  • Defense baseline and scaling increased by about 40% (Now has defense closer to the Rogue Archer)
  • Resistances baseline and scaling increased by about 20% (Now has the highest resistances baseline compared to other mercenaries)
Fire
  • Removed Inferno
  • Added Fire Bolt
  • Increased chance of the Iron Wolf casting Fire Ball
  • Added Enchant - Now the Iron Wolf will cast Enchant on himself, the player, and nearby allies
Cold
  • Now casts Glacial Spike more often
  • Glacial Spike level scaling increased
  • Swapped Frozen Armor for Chilling Armor
Lightning
  • Added Static Field
  • Charged Bolt level scaling increased
  • Increased chance of the Iron Wolf casting Lightning

Barbarian Warrior

  • Can now gain + Barbarian skill bonuses from gear
  • Life baseline scaling increased (Now has the most life compared to other mercenaries)
  • Defense baseline and scaling increased and the scaling at higher levels was reduced (Now has the highest defense baseline compared to other mercenaries)
Two-handed
  • Bash level scaling increased and will no longer be capped at level 80
  • Stun level scaling increased and will no longer be capped at level 80
  • Added Battle Cry
Dual Wielding
  • A new ferocious Barbarian is available for hire from Qual-Kehk. These warriors cannot use two-handed swords, but are well trained in the art of dual wielding. Utilizing the Frenzy, Taunt, and Iron Skin abilities, they lure enemies in and unleash a fierce barrage of attacks